Playback interruption on Rasperry PI

Hey all, I’m having continuous playback interruption while listening gmusic allaccess songs on Mopidy 0.19.5 running on raspbian.
Mopidy is the only service running on pi, mopidy cpu usage is ~20% and ram usage is ~45%
Problem seems related to audio buffer size (log attached) but I can’t find any way to change it’s configuration. Can you please help me?

Marco

mopidy.conf:
[logging]
config_file = /etc/mopidy/logging.conf
debug_file = /var/log/mopidy/mopidy-debug.log

[local]
enabled = false

[audio]
mixer = software
mixer_volume = 90
output = alsasink
visualizer =

[http]
enabled = false

[mpd]
enabled = true
hostname = 192.168.1.101
port = 6600

[gmusic]
username = xxxxxxxxxxxxxxxx@gmail.com
password = xxxxxxxxxxxxxxxx
deviceid = xxxxxxxxxxxxxxxx

mopidy.log:
----------------- music stop here -----------------
2015-01-17 18:08:21,739 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 5% full
2015-01-17 18:08:21,755 DEBUG [5934:MainThread] mopidy.audio.actor: Triggering event: state_changed(old_state=playing, new_state=paused, target_state=playing)
2015-01-17 18:08:21,760 DEBUG [5934:MainThread] mopidy.listener: Sending state_changed to AudioListener: {‘old_state’: u’playing’, ‘target_state’: u’playing’, ‘new_state’: u’paused’}
2015-01-17 18:08:22,003 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 13% full
2015-01-17 18:08:22,007 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 19% full
2015-01-17 18:08:22,011 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 26% full
2015-01-17 18:08:22,016 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 32% full
2015-01-17 18:08:22,475 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 39% full
2015-01-17 18:08:22,484 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 46% full
2015-01-17 18:08:22,489 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 53% full
2015-01-17 18:08:22,493 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 59% full
2015-01-17 18:08:22,777 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 62% full
2015-01-17 18:08:22,785 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 69% full
2015-01-17 18:08:22,789 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 75% full
2015-01-17 18:08:22,793 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 81% full
2015-01-17 18:08:23,293 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 88% full
2015-01-17 18:08:23,300 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 94% full
2015-01-17 18:08:23,322 DEBUG [5934:MainThread] mopidy.audio.actor: Buffer 100% full
2015-01-17 18:08:23,361 DEBUG [5934:MainThread] mopidy.audio.actor: Triggering event: state_changed(old_state=paused, new_state=playing, target_state=None)
2015-01-17 18:08:23,377 DEBUG [5934:MainThread] mopidy.listener: Sending state_changed to AudioListener: {‘old_state’: u’paused’, ‘target_state’: None, ‘new_state’: u’playing’}

----------------- music continue here -----------------

Strange, currently we don’t have anything exposed to control the sizes of the various buffers, but I’m working on a branch which will be adding something like this which hopefully would help for this case.

Is there any update on this scenario? I’m seeing exactly the same thing, unfortunately…